Coming Soon!

OUR DIGITAL ALCHEMISTS
Combining experience, talent and an unstoppable drive
to create mind-blowing and awe-inspiring things.

KELLY EROS

Creative Director

Company founder, programmer, systems analyst, artist, graphic designer, website developer, and computer technician with over 30 years of professional experience in a wide variety of multimedia and information technology faculties.

Roland Baranowski

ROLAND BARANOWSKI

Technical Director

Enterprise Architect, Project Manager, and Application Developer with 14+ years of experience in design and development of business web applications and distributed systems. Having completed the Master of Science with Specialization in Computer Science: Software Engineering Science degree at the Warsaw University of Technology, Roland has a solid technical foundation from one of the European top universities.

MORE THAN TEAM. WE’RE FAMILY.
A tight-knit and stalwart band of some of the most amazing people you’ll ever meet.
Shawn McGinnis

SHAWN McGINNIS

Network Administration / Programming

Technological Jedi Master. Armed with a keen intellect and a world of patience, Shawn’s professional skills include programming, website development, network engineering, server administration, and an unprecedented level of customer service.

SIMON SCHUMPH

Music / Audio Engineering

Multi-Instrumentalist and Composer with more than two decades of experience in creating and recording audio. Simon has performed at venues across Canada and made soundtracks for everything from live dance to documentary and short film.

hether he’s working with a computer or a musical instrument, Simon is always on the hunt for the perfect sound.

Mike DeBruin

MIKE DEBRUIN

3D Modeling / Animation

Bio Coming Soon!

CAROLYN BLOCK

Administration

Executive Administration, Finance, and Director of Insight. Carolyn brings over 20 years of customer service, marketing, business management, and financial experience to the Alchemy Interactive’s team. Quite likely the first voice you’ll hear when you call!

Kelsey Riddle

KELSEY RIDDLE

Network Systems Administrator

Kelsey is a multi-certified systems administrator with strong experience managing server infrastructures and data-center operations across Unix, Linux, Windows and Mac OS X platforms.

ERIKA MOYA

3D Modeling / Animation

Erika is our resident 3D Modeling & Rigging Alchemist, and comes equipped with an unquenchable thirst for knowledge, a passion for art and Jedi-skills in digital animation and texture design. In addition to her mastery of the creative arts, she possesses a technical affinity for coding in a variety of languages, including Python and C#.

Erica Moya
Brandon Vix

BRANDON VIX

Sound Engineering / Music Production

A self-taught musician since the age of ten, Brandon Vix picked up anything that made a sound and began writing music straight away. Brandon went to the Art Institute of Vancouver (now Lasalle College) and focused on composition for video games and visual media. Graduating with a best in show for his work on more than seven games during his studies, he’s excited to give Sak’d everything he’s got and more.

AMBER-ROSE BOYD

Conceptual Artist / Technical Artist

Amber-Rose is a Canadian Conceptual Artist who has a love for all things monster and horror. She attended Pixel Blue College, and NAIT in Edmonton, Alberta where she studied 2D and 3D animation as well as Illustration and 3D modeling. She is proficient in Photoshop, Illustrator, Animate, Maya, and Zbrush.

Amber-Rose Boyd
Bronson Lee Ramos

BRONSON LEE RAMOS
Conceptual Artist / Technical Artist

Bio Coming Soon!

COURTNEY REMONA TREMBECKI

3D Generalist / Monster-Maker

Courtney’s passion is to bring the vision of others’ ideas or art to reality. She already possesses a strong passion for fine detail and a natural talent for replicating images into new art. Her future goal is to further cement myself into the 3D industry for games and film as a monster sculptor.

Courtney Remona Trembecki
Sam Erickson

SAM ERICKSON

Marketing / Video Production / Audio Engineering

Sam is a sound-savvy audio engineer and multi instrumentalist. He started by playing drums when he was 12 and quickly moved to guitar, piano and bass, all in conjunction with many other instruments.

TY VINCK

Level Design / Conceptual Art

Bio coming soon!

Ty Vinck
Lynette Vinck

LYNETTE VINCK

Conceptual Artist

Bio coming soon!

JOSE ‘GIGIO’ ESTERAS

Level Designer / Digital Artist

 

With experience in the advertising industry, a degree in Clinical Psychology and studies in Architecture and Art History, Jose brings a weird mix to the table! He’s been designed and created maps, as well as flat terrain, for Mōdiphiüs’s most exciting product lines, such as: AirFix Battles, Corvus Belli’s INFINITY, CONAN: Adventures in an Age Undreamed Of, STAR TREK Adventures, Achtung! Cthulhu & John Carter From Mars!!! Now he is lending his craft for Alchemy Interactive’s up-coming game SAK’D!

Bio coming soon!

Jose 'Gigio' Esteras
Mike Rees

MIKE REES

Wordsmith / Content Editor

Mike is a genuine philologue with a deeply ingrained love of the English language. Armed with a rare passion for spelling, grammar, punctuation and sentence structure, he takes pride in presenting products that have been thoroughly reviewed for accuracy, presentation and concision.

As hard as it is to believe, he does this for fun.

Bio coming soon!

JENS KLUGE

Game Development / Motion Capture

Mechanical engineer with strong background in 3D engineering design, interactive visualization and game development. Specialized in Unity 3D game engine, 3dsMax, Motionbuilder and motion capture.

Jens Kluge