Music / Audio Engineering
Multi-Instrumentalist and Composer with more than two decades of experience in creating and recording audio. Simon has performed at venues across Canada and made soundtracks for everything from live dance to documentary and short film.
hether he’s working with a computer or a musical instrument, Simon is always on the hunt for the perfect sound.
Executive Administration, Finance, and Director of Insight. Carolyn brings over 20 years of customer service, marketing, business management, and financial experience to the Alchemy Interactive’s team. Quite likely the first voice you’ll hear when you call!
3D Modeling / Animation
Erika is our resident 3D Modeling & Rigging Alchemist, and comes equipped with an unquenchable thirst for knowledge, a passion for art and Jedi-skills in digital animation and texture design. In addition to her mastery of the creative arts, she possesses a technical affinity for coding in a variety of languages, including Python and C#.
Conceptual Artist / Technical Artist
Amber-Rose is a Canadian Conceptual Artist who has a love for all things monster and horror. She attended Pixel Blue College, and NAIT in Edmonton, Alberta where she studied 2D and 3D animation as well as Illustration and 3D modeling. She is proficient in Photoshop, Illustrator, Animate, Maya, and Zbrush.
3D Generalist / Monster-Maker
Courtney’s passion is to bring the vision of others’ ideas or art to reality. She already possesses a strong passion for fine detail and a natural talent for replicating images into new art. Her future goal is to further cement myself into the 3D industry for games and film as a monster sculptor.
Level Design / Conceptual Art
Bio coming soon!
Level Designer / Digital Artist
With experience in the advertising industry, a degree in Clinical Psychology and studies in Architecture and Art History, Jose brings a weird mix to the table! He’s been designed and created maps, as well as flat terrain, for Mōdiphiüs’s most exciting product lines, such as: AirFix Battles, Corvus Belli’s INFINITY, CONAN: Adventures in an Age Undreamed Of, STAR TREK Adventures, Achtung! Cthulhu & John Carter From Mars!!! Now he is lending his craft for Alchemy Interactive’s up-coming game SAK’D!
Bio coming soon!
Game Development / Motion Capture
Mechanical engineer with strong background in 3D engineering design, interactive visualization and game development. Specialized in Unity 3D game engine, 3dsMax, Motionbuilder and motion capture.